mtg

Exploit
Icon Exploit
Keyword Ability
Type Triggered
Introduced Dragons of Tarkir
Last used Modern Horizons 3
Reminder Text Exploit (When this creature enters, you may sacrifice a creature.)
Storm Scale 6[1]
Statistics
25 cards
{U} 36% {B} 48% {R} 4% {U/B} 8% {W/B} 4%
Scryfall Search
keyword:"exploit"

Exploit is a keyword ability introduced in Dragons of Tarkir, where it was the signature ability of the blue-black Clan Silumgar.[2]

Description

When a creature with exploit enters the battlefield, the player may sacrifice a creature. Each creature with exploit has another ability that gives the player a benefit when it "exploits a creature" This means when the player sacrificed a creature because of its exploit ability.[3][4] Henry Wu, InGen Geneticist and Profaner of the Dead are the only Exploiters that track the qualities of exploited creatures.

Exploit will allow you to sacrifice only one creature. You don't have to sacrifice a creature, but if you do, you choose which one as the exploit ability resolves. You can sacrifice the creature with exploit to its own ability. If that creature has an ability that triggers "when [this creature] exploits a creature," sacrificing itself to its own exploit ability will cause that ability to trigger. And finally, the creature with exploit needs to still be on the battlefield as you sacrifice the creature in order for that "when [this creature] exploits a creature" ability to trigger. If it's not on the battlefield as its exploit ability resolves, you can still sacrifice a creature, but you better have another good reason, because that last ability won't trigger.

History

Exploit also appeared as a main mechanic in Innistrad: Crimson Vow as the mechanic associated with the Zombies, again in blue-black.[5] It was also featured as a cameo in Modern Horizons[6], Modern Horizons 2, Fallout, Jurassic World Collection and Modern Horizons 3. Through the last three appearances, Exploit branched out into all five colors, albeit in gold for two of those three cards.

Rules

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Exploit
A keyword ability that lets you sacrifice a creature for a benefit. See rule 702.110, “Exploit.”

From the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

  • 702.110. Exploit
    • 702.110a Exploit is a triggered ability. “Exploit” means “When this creature enters, you may sacrifice a creature.”
    • 702.110b A creature with exploit “exploits a creature” when the controller of the exploit ability sacrifices a creature as that ability resolves.

Rulings

Examples

Example

Silumgar Butcher {4}{B}
Creature — Zombie Djinn
3/3
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.

References

  1. Mark Rosewater (February 29, 2016). "Storm Scale: Khans of Tarkir Block". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (April 20, 2015). "Parallel Design". magicthegathering.com. Wizards of the Coast.
  3. Matt Tabak (March 2, 2015). "Mechanics of Dragons of Tarkir". magicthegathering.com. Wizards of the Coast.
  4. Wizards of the Coast (March 18, 2015). "Dragons of Tarkir Release Notes". magicthegathering.com. Wizards of the Coast.
  5. Mark Rosewater (November 8, 2021). "From Vow On, Part 2". magicthegathering.com. Wizards of the Coast.
  6. Matt Tabak (May 31, 2019). "Modern Horizons Mechanics". magicthegathering.com. Wizards of the Coast.
  7. Wizards of the Coast] (November 10, 2021). "Innistrad: Crimson Vow Release Notes". magicthegathering.com. Wizards of the Coast.