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Team
 
 
 
For other uses, see Team (disambiguation).

In Magic, a team is a group of players who share a common victory condition in a multiplayer game.

Definition

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Team
A group of players who share a common victory condition in a multiplayer game. See rule 808, “Team vs. Team Variant,” rule 809, “Emperor Variant,” rule 810, “Two-Headed Giant Variant,” and rule 811, “Alternating Teams Variant.”

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Teammate
In a multiplayer game between teams, a player’s teammates are the other players on their team. See rule 102.3.

From the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

  • 102.4. A spell or ability may use the term “your team” as shorthand for “you and/or your teammates.” In a game that isn’t a multiplayer game between teams, “your team” means the same thing as “you.”

Your team

Battlebond introduced "your team". Any card that refers to "your team" refers to you or a teammate.[1] If you're not playing a team game, "your team" just means "you."

Teams can have the same roles as players: starting, active, non-active, attacking and defending.

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Starting Team
The team chosen to take the first turn of a game using the shared team turns option. See rule 103.1.

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Active Team
The team whose turn it is in a game using the shared team turns option. See rule 805.4a.

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Attacking Team
The team who can attack during the combat phase of a multiplayer game using the shared team turns option. See rule 805, “Shared Team Turns Option.”

From the glossary of the Comprehensive Rules (November 14, 2025—[[Teenage Mutant Ninja Turtles]])

Defending Team
The team who can be attacked, and whose planeswalkers can be attacked, during the combat phase of a multiplayer game using the shared team turns option. See rule 805, “Shared Team Turns Option.”

Team variants

Play prep

In Professional play, most Magic players also work with a team of some sort, to brew and playtest.[2]

References

  1. Matt Tabak (May 21, 2018). "Battlebond Mechanics". magicthegathering.com. Wizards of the Coast.
  2. Gavin Verhey (November 16, 2017). "Getting Ahead". magicthegathering.com. Wizards of the Coast.