mtg
 
Commands
 
 
 

The Commands are a group of card cycles featuring instants and sorceries that offer four modes of which you can pick two while casting. For this reason, each command can be cast as six different spells.

Description

The first cycle of commands was mono-colored and was printed in Lorwyn. Since then, an enemy-colored cycle, an allied-colored cycle, and another mono-colored cycle have been printed in Dragons of Tarkir, Strixhaven: School of Mages, and The Brothers' War, respectively.

List

Cycle name {W} {U} {B} {R} {G}
Original Commands Austere Command Cryptic Command Profane Command Incendiary Command Primal Command
The original cycle of commands featured the art of various containers breaking open and releasing symbols made of arcane energy. The cycle was illustrated by Wayne England. This would be the only cycle to not use a character's name as part of the card name.
Brothers' War Commands Kayla's Command Urza's Command Gix's Command Mishra's Command Titania's Command
Each command in the Brothers' War cycle featured an important character from Dominaria's history. The cycle was illustrated by Dominik Mayer.
Cycle name {W}{U} {U}{B} {B}{R} {R}{G} {G}{W}
Dragonlord Commands Ojutai's Command Silumgar's Command Kolaghan's Command Atarka's Command Dromoka's Command
The second cycle of commands features the Dragonlords of Tarkir and are all instants. The top two abilities are from the color pie of the first color and the second two are from the second.
Cycle name {W}{B} {B}{G} {G}{U} {U}{R} {R}{W}
Strixhaven Commands Silverquill Command Witherbloom Command Quandrix Command Prismari Command Lorehold Command
The enemy-colored cycle of commands featured students of the different Strixhaven schools, named after their founding Dragon, gathering together.

Other Commands

Several one-off commands appeared in other sets:

Trivia